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Let's start with the positives and see some of the biggest draws for using an emulator to play video games. We'll discuss emulation generally here not all features are available with all emulators.
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#Speedrunning snes emulators software#
For example, Nintendo's Virtual Console service on the 3DS and Wii U, as well as the Switch Online NES and SNES collections, use software emulation to run older games.
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While most people think of video game emulation primarily as third-party software, it's more widespread than you might think. This allows you to play games intended for that console on your computer, even though they wouldn't normally be compatible. In the case of video game emulation, software like Project64 mimics the hardware of a console like the Nintendo 64. In case you're not familiar, emulation is the act of allowing one computer to act like another. Let's consider the pros and cons of emulation so you can decide what's best for you. Emulation software provides an easy way to play games that aren't otherwise accessible.Ĭompared to playing on original hardware, emulation come with some benefits as well as a few drawbacks. Just try and use the most common version of the game for speedrunning, and not a random "" or "" rom that's likely not common.If you're a fan of playing retro video games, chances are that you've experienced some titles on an emulator, or at least considered using emulation. And since the original console is used, you have to use controllers for that console, and you avoid any lag issues or framerate issues common in emulation or ports of the game. While most provide a savestate feature, they lack the toolset provided by emulators that you'd normally have to be concerned about if cheating was a possibility. Personally, for informal competition, I think romcart usage is perfectly fine. I wouldn't be surprised if that gets changed, though. The FAQ and KB only make references of which version of the game to use, and to avoid using emulator for submissions, so as it stands, I think romcart playthroughs are technically acceptable. People keep saying "no" due to not being an "official cart", but this is actually not stated anywhere on the site that I can find. I think everdrive/romcart usage falls somewhere in between "original hardware" and emulator usage. they arent very expensive and an ntsc n64 runs in europe with the same cables and controllers as the pal console, so the n64 is very import friendly i would say. Re your hardware: i havent tried or seen a n64 everdrive but if you really wanna play ntsc versions of oot on n64, i would just get an ntsc (both US and JP works as you can just remove some plastic to make them region-free) n64 + japanese cart. you cant mash the button, you need to time it. The only thing was, that i cant pause buffer when i hit the start button rapidly^^ It will alway stay at the first frame i started pausing, but i dont know if that is because of japanese verion ( i always played PAL) if the run looks clean, is faster than the current runs on the site, i would accept it. The run wouldn't even need to be a WR, since alot of zelda runners don't submit their WR's to sda for some reason. Oh and OOT probably isn't a very good game to run these days anyway, (if you're new anyways) because it's already pretty seasoned, you aren't going to prove much other then shaving off a couple seconds at best.ĭude, dont de-motivate the guy! i agree that oot is a incredibly tight game to get a good run in these days, but if the guy really puts his heart into it, he could do it eventually.